

The reasoning? Nexon is merging all of their mobile, PC and console teams into one single unit – cutting costs and also the team size by quite a sizable margin. I had the opportunity to meet quite a few of the team members working out of the office and knowing that Nexon has thrown them under the bus with almost no warning whatsoever is very alarming.Īll these developers – with years of experience both developing games and working under Nexon are going to be left without employment. I was flown out to the Nexon M office in California earlier this year to participate in a pre-launch event for their Alliance x Empire mobile MMO and there were a lot of good people there. It affects the entire Nexon corporation as a whole.Įarlier this month Nexon announced the closure of both the North American Nexon M mobile game subsidiary and Nexon’s Division Partners Office. This cancellation is larger than Peria Chronicles, though.

While we knew that minions would have some form of importance in combat nobody knew that they would be the primary form of using skills.īut there’s no point in really going too much into detail with what disappointed players – the fact is that the beta itself underwhelmed both players, and the team that was developing it, Neople. The combat ended up being slow, clunky and relied too much on your minions to do the majority of work for you. In reality, what we actually ended up with in the beta was a tab-target MMO and no creation tools at all – completely against what players were expecting. When Peria Chronicles was announced, it was announced as a fast-paced action MMO set in a massive sandbox world with the freedom to create dungeons, towns and entire worlds from the ground up. Nexon did hold beta tests in South Korea this year and people were generally disappointed in what they’d experienced. There have been websites devoted to spreading any and all news pertaining to the release of the game, communities established to discuss, share and ultimately wait for the game’s launch and. Peria Chronicles has been one of the most actively anticipated Anime MMOs, and more directly, MMORPGs for the last several years. G-Star being the largest gaming convention in South Korea – one which Nexon is usually one of, if not the largest gaming company to attend.Īccording to reports, the cancellation of the game is due to various testing phases and feedback supplied where Nexon believed that they “could not satisfy the user” – and instead of investing further money into the game. This news comes in the unusual wake of Nexon’s cancelation of their attendance at G-Star 2019. For good.Īs in, there is no hope for the game. Nexon have officially confirmed that the Anime MMO we’ve all been waiting for. After almost 8 years of waiting, and over $8 million dollars invested into the game. Even a testing period.Īs for Peria Chronicle’s English release? If it’s taken them 6 years to get Peria Chronicles this far, the Peria Chronicles English release (or an NA/EU Peria Chronicles release) is far enough off that it might be better to move on to other games, unfortunately.Yes, you read the title correctly. So while the game looks astonishingly beautiful, and has the potential to absolutely blow us away. it’s highly unlikely we’ll be receiving a release for the game any time soon. For all we know, Peria Chronicles could be another 6 years off, or they could end up scrapping the idea all together. Last December we were promised to get important news regarding the game but nothing came of it Something of a recurring theme it would seem. Even as of October 2018, all we have are “we’ll possibly have a release by this time” and “we’re currently working on that feature”, but it’s been in production for 6 years now and we’re no closer to an actual release than we were when we found out about the game.

Every year players get their hopes up for Peria Chronicles, only to be left. Players have, for the most part, however, been left in the dark with regards to the release of the game.
